The problem comes in how the user navigates through the menu. In terms of features, the graphical options are great: there's plenty to tweak, along with preview imagery showing you what the settings actually do and some rough idea of the performance implications. It starts with the game's menu system and settings which are both excellent and awkward at the same time. This conversion really isn't where it should be right now. ![]() On the one hand, I love what the RE Engine is doing technologically and the game itself is fantastic, but on the other hand, I'm genuinely puzzled and disappointed by some of the design choices, bugs, glitches and performance problems. ![]() ![]() We loved Resident Evil Village on consoles, but unfortunately, my opinion of the PC port isn't quite so positive.
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